Cairo--:--

Product designer and design lead. I build and improve products, the systems that hold them together, and the teams that ship them. Twelve years, more than twenty teams, one tally at a time.

Case study cover

buseet

Plan the route, book the seat, follow the trip.

Year

2019

Client

buseet

Role

Senior product designer

Field

Transportation · Product design

Scope

UX design · UX research · UI design · Design systems · Mobile app

The challenge

The redesign focused on helping passengers find a route, book a seat and follow their trip. The experience needed to keep schedules, pickup information and payment clear in the context of a daily commute.


Quick book to work: home and work shortcuts on the home screenNearby stops on the map, and the destinations from a selected stationApp store reviews describing problems with the previous appAffinity map of the survey and interview findings

The approach

I used a survey and in-person interviews during commutes to understand how passengers planned and travelled. Participants could also opt into a continuing research programme.

A strategy for the journey

The strategy centred on the passenger’s context and the actions needed at each stage of the trip.

Route information, arrival times, ticketing and payment were brought into the journey. The design considered where a passenger would be and what they would need at that moment.

The Fogg Behaviour Model helped frame the tasks we wanted to make easier to act on.

The UX strategy in one line: make the next action the easy one, with time and convenience as the two levers

Information at a glance

Cards drew on the clarity of transport signs and tickets. Concise labels, imagery and status cues helped organise information for use on the move. The first sketch set the station name’s type size, the card’s circles and a complementary colour scheme.

Handwritten card sketch: the station name’s type size, the card’s circles and a note on colour

Shared ideation

I facilitated a cross-functional sketching workshop. Participants developed ideas individually, shared them, iterated and brought the proposals together for review.

Wireframe sketches from the ideation workshopThe next trip in 30 minutes, from Maadi to Dokki

The experience

The interface uses concise information, imagery and colour to distinguish trip and booking states.

A contextual home

The home experience asks for the passenger’s address and can use a registered company address to support trip planning.

Nearby stops and destinations

With an address and location access, home shows nearby stops. Selecting a stop reveals the available destinations.

Home screen states: the next trip, the dropoff and quick book

Before, during and after the trip

Before a trip, passengers can check the pickup route and timing or open navigation. During the trip, they can follow the route and expected arrival. Afterwards, the app asks for a rating.

Available trip times for a route, in light and dark

The outcome

The redesigned app launched. In the first week after the iOS release, booking conversion rose by 15 percentage points compared with the week before. The work connected planning, booking and trip guidance in a shared mobile experience.

Sketch and design of saved destinations and saved tripsIntercity and in-city lines, and the stops near a stationTrip cards with pickup and dropoff times, in light and darkA Cairo promotion and joining a company planThe route to the pickup stop on the mapIllustrated city icons, station badges and saved placesAnimated booking flow

Credits

Product design and UX research: Sayed Essam. Company: buseet.

Request the PDF portfolio →

Image viewer

The challenge

The redesign focused on helping passengers find a route, book a seat and follow their trip. The experience needed to keep schedules, pickup information and payment clear in the context of a daily commute.


Quick book to work: home and work shortcuts on the home screenNearby stops on the map, and the destinations from a selected stationApp store reviews describing problems with the previous appAffinity map of the survey and interview findings

The approach

I used a survey and in-person interviews during commutes to understand how passengers planned and travelled. Participants could also opt into a continuing research programme.

A strategy for the journey

The strategy centred on the passenger’s context and the actions needed at each stage of the trip.

Route information, arrival times, ticketing and payment were brought into the journey. The design considered where a passenger would be and what they would need at that moment.

The Fogg Behaviour Model helped frame the tasks we wanted to make easier to act on.

The UX strategy in one line: make the next action the easy one, with time and convenience as the two levers

Information at a glance

Cards drew on the clarity of transport signs and tickets. Concise labels, imagery and status cues helped organise information for use on the move. The first sketch set the station name’s type size, the card’s circles and a complementary colour scheme.

Handwritten card sketch: the station name’s type size, the card’s circles and a note on colour

Shared ideation

I facilitated a cross-functional sketching workshop. Participants developed ideas individually, shared them, iterated and brought the proposals together for review.

Wireframe sketches from the ideation workshopThe next trip in 30 minutes, from Maadi to Dokki

The experience

The interface uses concise information, imagery and colour to distinguish trip and booking states.

A contextual home

The home experience asks for the passenger’s address and can use a registered company address to support trip planning.

Nearby stops and destinations

With an address and location access, home shows nearby stops. Selecting a stop reveals the available destinations.

Home screen states: the next trip, the dropoff and quick book

Before, during and after the trip

Before a trip, passengers can check the pickup route and timing or open navigation. During the trip, they can follow the route and expected arrival. Afterwards, the app asks for a rating.

Available trip times for a route, in light and dark

The outcome

The redesigned app launched. In the first week after the iOS release, booking conversion rose by 15 percentage points compared with the week before. The work connected planning, booking and trip guidance in a shared mobile experience.

Sketch and design of saved destinations and saved tripsIntercity and in-city lines, and the stops near a stationTrip cards with pickup and dropoff times, in light and darkA Cairo promotion and joining a company planThe route to the pickup stop on the mapIllustrated city icons, station badges and saved placesAnimated booking flow

Credits

Product design and UX research: Sayed Essam. Company: buseet.

Request the PDF portfolio →

Image viewer

Up next

TeleMed

Healthcare · Product design

TeleMed cover a siren

Let’s make it better.

Starting something new, growing a startup, or moving an established company forward? I can help shape the product, the systems, and the team behind it.

Two ways in

Cairo--:--

Available for collabs

© 2026 Syd — Sayed Essam

Designing for humans since 2014